


3 Modes of Operation (A) Skybox Mode (Original, developed slowly 2015-12.2016-11)Ī Stellarium script (which is included with Stellarium 0.18.1 in late June 2018) creates 6 skybox tiles and a text file with information about Sun, Moon and Venus. This works with the Spout mode, or by rotation of the skybox available in Unity 2017. To compensate for mismatches caused by meridian convergence or some other reason to have grid north deviating from geographic north, we must rotate our view into the sky. The problem is that those axes usually deviate slightly from astronomical north by the effect of meridian convergence.

Usually, scene modellers for real-world scenes take a digital elevation model from survey authorities which have grid axes aligned to the "grid cardinals". We assume your model has been built with axes aligned to the cardinals, X-axis is pointing North, Y up to the zenith, and Z towards West. Just drag them into the scene and deactivate the default MainCamera and Light.

Instructions for useĪs shortcut for projects, most elements have been combined into just two prefabs, StellariumBridge and StelFPSController. The description below largely follows what has to be done to set up a game environment. unitypackage contains parts of the Spout4Unity package as of with the changes decribed below. unitypackage contains the JSONobject package described below, changed to include the described changes. Which require more interaction with the scene, or just more eye candy. While Stellarium's Scener圓D plugin itself can already load a static OBJ landscape model with a few million triangles, there are applications We want to explore possibilities to link the high-quality sky simulation of Stellarium with the high quality and immersion factor of Unity virtual environments. This is a collaboration between Georg Zotti (LBI ArchPro Vienna) and John Fillwalk, David Rodriguez and Neil Zehr (IDIA Lab, Ball State University) suggested by Bernard Frischer (Indiana University). 2017, updated May.August 2018, finalized April 2020. Stellarium-unity Bridge tools to combine Stellarium's skies with the interactivity of the Unity game engine
